# text: "To register Droids, please run the Register program in the Droids folder. "
# item 4: TEXT (0x88) disabled
# bounds: x1=15 y1=55 x2=355 y2=105
# text: "If you did not receive the Register program with Droids, then click the Create Register button and then run the program."
# item 5: TEXT (0x88) disabled
# bounds: x1=15 y1=115 x2=355 y2=185
# text: "After you register, you will receive a registration code within 3 to 5 days. If you do not have an email address, please request a postal receipt and your registration code will arrive with it. "
# item 6: TEXT (0x88) disabled
# bounds: x1=15 y1=195 x2=355 y2=245
# text: "If there is a delay or if you encounter a problem with your code, please contact qnote@kagi.com for help."
DITL_129_Enter reg code.txt
# 4 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=215 y1=135 x2=275 y2=155
# text: "OK"
# item 1: BUTTON (0x04) enabled
# bounds: x1=120 y1=135 x2=180 y2=155
# text: "Cancel"
# item 2: EDIT_TEXT (0x10) enabled
# bounds: x1=18 y1=60 x2=272 y2=76
# text: "Edit Text"
# item 3: TEXT (0x88) disabled
# bounds: x1=15 y1=15 x2=279 y2=45
# text: "Please enter your registration code:"
DITL_130_Statistics.txt
# 3 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=310 y1=200 x2=370 y2=220
# text: "OK"
# item 1: TEXT (0x88) disabled
# bounds: x1=15 y1=15 x2=367 y2=35
# text: "Game Statistics"
# item 2: TEXT (0x88) disabled
# bounds: x1=15 y1=200 x2=289 y2=220
# text: "The Clan of the Jayhawk salutes you."
DITL_131_Enter high score.txt
# 4 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=215 y1=135 x2=275 y2=155
# text: "OK"
# item 1: BUTTON (0x04) enabled
# bounds: x1=120 y1=135 x2=180 y2=155
# text: "Cancel"
# item 2: EDIT_TEXT (0x10) enabled
# bounds: x1=18 y1=80 x2=272 y2=96
# text: "Edit Text"
# item 3: TEXT (0x88) disabled
# bounds: x1=15 y1=12 x2=280 y2=70
# text: "Congratulations Jayhawker! You have set a new record. Enter your name here for posterity:"
DITL_132_Hall of Champions.txt
# 1 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=445 y1=282 x2=505 y2=302
# text: "OK"
DITL_133_Keyboard Setup.txt
# 28 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=415 y1=180 x2=475 y2=200
# text: "OK"
# item 1: BUTTON (0x04) enabled
# bounds: x1=320 y1=180 x2=380 y2=200
# text: "Cancel"
# item 2: EDIT_TEXT (0x10) enabled
# bounds: x1=30 y1=52 x2=46 y2=68
# text: "A"
# item 3: EDIT_TEXT (0x10) enabled
# bounds: x1=30 y1=92 x2=46 y2=108
# text: "A"
# item 4: EDIT_TEXT (0x10) enabled
# bounds: x1=30 y1=132 x2=46 y2=148
# text: "A"
# item 5: EDIT_TEXT (0x10) enabled
# bounds: x1=100 y1=52 x2=116 y2=68
# text: "A"
# item 6: EDIT_TEXT (0x10) enabled
# bounds: x1=100 y1=92 x2=116 y2=108
# text: "A"
# item 7: EDIT_TEXT (0x10) enabled
# bounds: x1=100 y1=132 x2=116 y2=148
# text: "A"
# item 8: EDIT_TEXT (0x10) enabled
# bounds: x1=170 y1=52 x2=186 y2=68
# text: "A"
# item 9: EDIT_TEXT (0x10) enabled
# bounds: x1=170 y1=92 x2=186 y2=108
# text: "A"
# item 10: EDIT_TEXT (0x10) enabled
# bounds: x1=170 y1=132 x2=186 y2=148
# text: "A"
# item 11: EDIT_TEXT (0x10) enabled
# bounds: x1=325 y1=52 x2=425 y2=68
# text: "Edit Text"
# item 12: EDIT_TEXT (0x10) enabled
# bounds: x1=325 y1=92 x2=425 y2=108
# text: "Edit Text"
# item 13: EDIT_TEXT (0x10) enabled
# bounds: x1=325 y1=132 x2=425 y2=148
# text: "Edit Text"
# item 14: PICTURE (0xC0) disabled
# bounds: x1=60 y1=50 x2=80 y2=70
# PICT resource ID: 160
# item 15: PICTURE (0xC0) disabled
# bounds: x1=60 y1=90 x2=80 y2=110
# PICT resource ID: 159
# item 16: PICTURE (0xC0) disabled
# bounds: x1=60 y1=130 x2=80 y2=150
# PICT resource ID: 163
# item 17: PICTURE (0xC0) disabled
# bounds: x1=130 y1=50 x2=150 y2=70
# PICT resource ID: 161
# item 18: PICTURE (0xC0) disabled
# bounds: x1=130 y1=90 x2=150 y2=110
# PICT resource ID: 157
# item 19: PICTURE (0xC0) disabled
# bounds: x1=130 y1=130 x2=150 y2=150
# PICT resource ID: 164
# item 20: PICTURE (0xC0) disabled
# bounds: x1=200 y1=50 x2=220 y2=70
# PICT resource ID: 162
# item 21: PICTURE (0xC0) disabled
# bounds: x1=200 y1=90 x2=220 y2=110
# PICT resource ID: 158
# item 22: PICTURE (0xC0) disabled
# bounds: x1=200 y1=130 x2=220 y2=150
# PICT resource ID: 165
# item 23: PICTURE (0xC0) disabled
# bounds: x1=445 y1=50 x2=465 y2=70
# PICT resource ID: 166
# item 24: PICTURE (0xC0) disabled
# bounds: x1=445 y1=90 x2=465 y2=110
# PICT resource ID: 167
# item 25: PICTURE (0xC0) disabled
# bounds: x1=445 y1=130 x2=465 y2=150
# PICT resource ID: 168
# item 26: TEXT (0x88) disabled
# bounds: x1=25 y1=10 x2=159 y2=30
# text: "Keyboard controls:"
# item 27: TEXT (0x88) disabled
# bounds: x1=320 y1=10 x2=480 y2=32
# text: "Action key shortcuts:"
DITL_134_Switch to 256.txt
# 4 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=28 y1=130 x2=138 y2=150
# text: "Switch to 256"
# item 1: BUTTON (0x04) enabled
# bounds: x1=335 y1=130 x2=445 y2=150
# text: "Exit Droids"
# item 2: BUTTON (0x04) enabled
# bounds: x1=180 y1=130 x2=290 y2=150
# text: "Don\'t Switch"
# item 3: TEXT (0x88) disabled
# bounds: x1=28 y1=20 x2=445 y2=104
# text: "Droids runs best in 256 colors or greys. For maximum performance, please allow me to switch your monitor to 256 colors or greys. Your original monitor settings will be restored when you quit the game."
DITL_135_About Droids.txt
# 1 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=325 y1=395 x2=405 y2=415
# text: "Continue"
DITL_136_Dummy OK dialog.txt
# 1 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=345 y1=395 x2=405 y2=415
# text: "OK"
DITL_137_Start up reminder.txt
# 5 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=195 y1=280 x2=275 y2=300
# text: "Register"
# item 1: BUTTON (0x04) enabled
# bounds: x1=20 y1=280 x2=100 y2=300
# text: "Not yet"
# item 2: TEXT (0x88) disabled
# bounds: x1=20 y1=15 x2=285 y2=98
# text: "Please note that you are running an unregistered copy of Droids. Droids is shareware and if you enjoy playing it after the 30 day free trial period, please pay the $15.00 registration fee."
# item 3: TEXT (0x88) disabled
# bounds: x1=20 y1=185 x2=285 y2=260
# text: "Thank you for supporting shareware. Your registration supports updates to this game and encourages us to write more games for the Mac.\n"
# item 4: TEXT (0x88) disabled
# bounds: x1=20 y1=108 x2=285 y2=178
# text: "When you register, you will be able to battle through all of Super Droids and help the Clan of the Jayhawk win the war against the androids."
DITL_138_Super Droids reminder.txt
# 4 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=190 y1=280 x2=270 y2=300
# text: "Register"
# item 1: BUTTON (0x04) enabled
# bounds: x1=25 y1=280 x2=105 y2=300
# text: "End Game"
# item 2: TEXT (0x88) disabled
# bounds: x1=20 y1=15 x2=275 y2=100
# text: "This isn\'t the end, only the beginning. When you register Droids, you can continue your battle against the androids in many more challenging levels still to come."
# item 3: TEXT (0x88) disabled
# bounds: x1=20 y1=110 x2=275 y2=225
# text: "In the months ahead, the Jayhawk bomb squad and clan members join you on the battlefield. You will need to employ every strategy you know and also discover new ones to survive until the exciting last battle climax."